Experiment 2: Foundations
This is the full content of Chapter 1. You can add markdown support, images, or any Astro/JSX components as needed here.
--- const postMortemContent = ` # Post-Mortem Analysis: [Experiment No1] ## Premise [Describe the core idea or hypothesis of the experiment. What problem was the web-based product or feature intended to solve? What was the expected outcome or value proposition?] ## Process and Analysis ### 1. Design Phase - **Objective**: Create a user-centric design to address the problem identified in the premise. - **What Was Done**: [Outline the design process, tools used, and key decisions.] - **What Went Well**: [Highlight successful design elements.] - **What Went Wrong**: [Identify design flaws, e.g., overly complex interfaces.] - **Evidence**: [Include metrics or feedback.] - **Lesson from Famous Post-Mortem**: Simplicity in UX is critical for retention. ### 2. Color Selection Phase - **Objective**: Choose a color scheme to enhance user experience and brand identity. - **What Was Done**: [Describe the color selection process and alignment with the brand.] - **What Went Well**: [Note effective choices, such as accessible colors.] - **What Went Wrong**: [Highlight issues, such as clashing colors.] - **Evidence**: [Provide data like A/B test results.] - **Lesson from Famous Post-Mortem**: Cohesive, simple visual design supports user trust. ### 3. Team Building Process - **Objective**: Define team roles and structure to execute the experiment effectively. - **What Was Done**: [Detail how the team was assembled.] - **What Went Well**: [Highlight successful team dynamics.] - **What Went Wrong**: [Identify issues like overhiring or unclear priorities.] - **Evidence**: [Include team feedback or performance metrics.] - **Lesson from Famous Post-Mortem**: Clear role definitions prevent chaos. ### 4. Coding Phase - **Objective**: Develop a functional web product based on design and color specifications. - **What Was Done**: [Detail the tech stack, development process, and features implemented.] - **What Went Well**: [Mention successful implementations.] - **What Went Wrong**: [Identify challenges, e.g., bugs or technical debt.] - **Evidence**: [Include metrics like uptime or bug reports.] - **Lesson from Famous Post-Mortem**: Prioritizing quality over speed prevents costly fixes. ### 5. Identifying Market Size and Segments - **Objective**: Define the target market and estimate its potential. - **What Was Done**: [Describe research methods, such as surveys or competitor analysis.] - **What Went Well**: [Highlight accurate data collection.] - **What Went Wrong**: [Note errors, such as overestimating demand.] - **Evidence**: [Provide data like market projections.] - **Lesson from Famous Post-Mortem**: Rigorous market research ensures realistic strategies. ## Learnings - Simplicity in UX is critical, as complex designs lose users. - Lean team structures prevent inefficiencies. - Early sales require affordable pricing and clear differentiation. - Validate market and personas early to avoid missteps. ## Next Steps - Test UX simplicity in the design phase to ensure user-friendly interfaces. - Define clear team roles and limit hiring until market validation. - Launch sales with low-cost pilots and targeted outreach. - Conduct weekly user interviews during iterations. `; ---